A simulation for people entering careers in social care.
There is growing support for the role of the ‘expert patient’ in healthcare provision for long-term conditions. However, this can sometimes cause tensions between the service user, carer and practitioner roles.
This interactive game explores these tensions, by using fictional case studies to raise interesting questions about what good healthcare is.
We scripted provocative decision points to stir up debate about how we might define good healthcare.
A scrolling navigation structure designed for tablets enables the journey to build up into a visual journey.
The Open University
> 30,000 learners so far